Hey, I'm Pauwdah.
I'm a multi-disciplinary creative, with a specialty in music.
I create music since I was little, starting with piano, then guitar and later on in my teenage years picked up music production, which I have now more than 10 years of experience in.
First I explored EDM genres like Dubstep, but i always loved to expand my knowledge.
Now I have found not only my love for EDM but also Orchestral Compositions, especially focused on music for games.
If you need any music made for your games, you can hit me up at pauwdah@gmail.com
If you want some samples of my work you can go on my website https://pauwdah.com
I specialize in rigging of characters and weapons, but I do have a good amount of hours put in the many parts of the game development pipeline. (For Godot & Unreal)
I professionally learned C# .NET development, but I also got some experience in languages like C++, Lua & Python.
I started out development path with Unity, but swapped to Godot after the Unity scandal and didn't went back since.
I got some experience with Unreal Engine but as for now mostly in the Blueprint Editor.